What's new in Red Crucible: Firestorm 1.6.4p10

January 18th, 2019
  • Fixed login issues

New in Red Crucible: Firestorm 1.6.4p9 (January 11th, 2019)

  • Security update

New in Red Crucible: Firestorm 1.6.4p8 (January 11th, 2019)

  • Fixed a security issue

New in Red Crucible: Firestorm 1.6.4p7 (December 19th, 2018)

  • Security fix for Facebook Login

New in Red Crucible: Firestorm 1.6.4p6 (October 17th, 2018)

  • Security Improvements
  • Server Compatibility

New in Red Crucible: Firestorm 1.6.4p5 (April 27th, 2018)

  • [Fixed] Facebook Login Update.

New in Red Crucible: Firestorm 1.6.4p4 (February 2nd, 2018)

  • Bug fixes.

New in Red Crucible: Firestorm 1.6.4p3 (December 27th, 2017)

  • Fixed a compatibility issue with Facebook Login.

New in Red Crucible: Firestorm 1.6.4p2 (September 6th, 2017)

  • Fixed a bug with spectating

New in Red Crucible: Firestorm 1.6.4p1 (September 2nd, 2017)

  • Bug fixes and improved user experience.

New in Red Crucible: Firestorm 1.6.4 (July 25th, 2017)

  • [Fixed] Game crashing when equipping certain scoped weapons.

New in Red Crucible: Firestorm 1.6.3p5 (July 12th, 2017)

  • Reduced latency for network players
  • Minor bug fixes

New in Red Crucible: Firestorm 1.6.3p4 (May 17th, 2017)

  • [Fixed] issues with capturing control points
  • [Fixed] Ambient occlusion causing artifacts when switching from Low to High
  • [Fixed] Mobile Spawns cannot be destroyed

New in Red Crucible: Firestorm 1.6.3p3 (April 21st, 2017)

  • [Fixed] Thumbnails from Chests and Promos not properly loading

New in Red Crucible: Firestorm 1.6.3p2 (March 18th, 2017)

  • [Fixed] Login with Facebook not working.

New in Red Crucible: Firestorm 1.6.3p1 (March 8th, 2017)

  • [Fixed] Some weapon scopes aren't functioning properly.

New in Red Crucible: Firestorm 1.6.2 (March 3rd, 2017)

  • [Fixed] Settings not saving.

New in Red Crucible: Firestorm 1.6.0 (February 5th, 2017)

  • [New] Dynamic Time of Day
  • [New] Vehicle Unlocks
  • [New] Weapon Sorting & Menu Adjustments
  • [New] Vehicle reticles now have a point in the center that changes to the color of the armor zone being targeted
  • [New] Hold to Aim
  • [Improved] Team Balancing enforced
  • [Improved] Visual and lighting improvements
  • [Fixed] Fixed a bug that allowed players to knife through walls.
  • And many other minor fixes, improvements, and optimizations

New in Red Crucible: Firestorm 1.5.10 (November 5th, 2016)

  • Security fixes.

New in Red Crucible: Firestorm 1.5.9 (October 12th, 2016)

  • Fixed an issue with Facebook Login failing on the first attempt.

New in Red Crucible: Firestorm 1.5.8 (October 10th, 2016)

  • [New] support for Facebook Login
  • [Changed] removed auto pilot from vehicles

New in Red Crucible: Firestorm 1.5.7 (September 9th, 2016)

  • [Improved] Simplified Spawn Protection
  • [Improved] Vehicle support

New in Red Crucible: Firestorm 1.5.6 (May 22nd, 2016)

  • Fixed accuracy issue with some guns

New in Red Crucible: Firestorm 1.5.5 (April 27th, 2016)

  • Added support for new content
  • Improved Artillery Trajectory HUD

New in Red Crucible: Firestorm 1.5.4 (March 22nd, 2016)

  • Improvements in spawn protection.

New in Red Crucible: Firestorm 1.5.3 (March 3rd, 2016)

  • Fixed a spawn protection bug
  • Fixed an issue with Stationary Miniguns

New in Red Crucible: Firestorm 1.5.2 (February 23rd, 2016)

  • [Fixed] Incorrect vehicle weapon damage.

New in Red Crucible: Firestorm 1.5.1 (February 17th, 2016)

  • [Optimized] Performance improvements in vehicle matches

New in Red Crucible: Firestorm 1.5.0 (February 5th, 2016)

  • [New] Vehicle armor and damage system
  • [New] Sledgehammer Arena
  • [New] Frontlines game mode
  • [New] Camera shake
  • Several improvements and fixes

New in Red Crucible: Firestorm 1.4.1 (January 15th, 2016)

  • [New] Added Missions
  • [New] Added Achievements
  • [New] Added Awards
  • [Improved] Added new stats system
  • [Optimized] Performance improvements

New in Red Crucible: Firestorm 1.4.0 (January 13th, 2016)

  • [New] Added Missions
  • [New] Added Achievements
  • [New] Added Awards
  • [Improved] Added new stats system

New in Red Crucible: Firestorm 1.3.11 (December 9th, 2015)

  • [New] Support for new weapons and vehicles

New in Red Crucible: Firestorm 1.3.7 (November 21st, 2015)

  • [New] Added support for new vehicles
  • [Fixed] Some gears not loading properly

New in Red Crucible: Firestorm 1.3.5 (November 4th, 2015)

  • [New] Match completion screen with stats
  • [New] Support for burst fire guns
  • [Fixed] Issue capturing control points with passengers
  • [Fixed] Clan name swapped on match end in CVA/CVC
  • [Fixed] Spawn points stacking
  • [Optimized] Performance improvements

New in Red Crucible: Firestorm 1.3.0 (October 12th, 2015)

  • [New] New vehicles in arena
  • [Improved] Reload station now auto reloads
  • [Fixed] Issues with full screen mode in Mac OS 10.11
  • [Fixed] Resolution settings resetting
  • [Fixed] Abandoned operables not respawning
  • [Fixed] End of match: if Vehicle spawn remains visible

New in Red Crucible: Firestorm 1.2.2 (September 24th, 2015)

  • [New] Vehicle HUD
  • [New] Vehicle weapon spread
  • [New] Custom key binding
  • [Fixed] Player getting stuck on thin objects
  • [Fixed] Vehicle on minimap display issues

New in Red Crucible: Firestorm 1.2.2 (September 24th, 2015)

  • [New] Vehicle HUD
  • [New] Vehicle weapon spread
  • [New] Custom key binding
  • [Fixed] Player getting stuck on thin objects
  • [Fixed] Vehicle on minimap display issues

New in Red Crucible: Firestorm 1.1.0 (July 1st, 2015)

  • [New] Free Starter Bundles
  • [New] Camera Effects
  • [New] victory/defeat music
  • [New] Territories Game Mode has been added to Infantry Maps
  • [Improved] Gun Sounds Update
  • [Improved] added color enhancements to the game
  • [Improved] increased rag doll force
  • [Fixed] rocketcam issues
  • [Optimized] improved performance and less stuttering
  • This release also included several bug fixes and general enhancements.

New in Red Crucible: Firestorm 1.0.1 (June 4th, 2015)

  • Improved sniper accuracy and zoom
  • Improved vehicle spawning
  • Improvements to arenas and spawn protection
  • Unlocking and upgrade with Honors
  • UI fixes and bug fixes

New in Red Crucible: Firestorm 1.8 (March 20th, 2015)

  • Bug fixes and improved stability

New in Red Crucible: Firestorm 1.7.9 (July 11th, 2014)

  • Security update recommended for all players.

New in Red Crucible: Firestorm 1.7.8 (June 7th, 2014)

  • Fixed issues relating to text and memory

New in Red Crucible: Firestorm 1.7.7 (May 29th, 2014)

  • Fixed incorrect coin quantity.

New in Red Crucible: Firestorm 1.7.6 (May 22nd, 2014)

  • Fixed price display issue.

New in Red Crucible: Firestorm 1.7.5 (May 17th, 2014)

  • Added support for new weapons
  • Added new coin prices

New in Red Crucible: Firestorm 1.7.4 (May 13th, 2014)

  • Changes to coin sending and HUD.

New in Red Crucible: Firestorm 1.7.3 (April 16th, 2014)

  • Fixed memory leaks.
  • Fixed issue with items not properly loading.
  • Server compatibility.

New in Red Crucible: Firestorm 1.7.2 (March 22nd, 2014)

  • Added fall damage
  • Performance improvements
  • Bug Fixes

New in Red Crucible: Firestorm 1.7.1 (March 5th, 2014)

  • Forwards compatibility update.

New in Red Crucible: Firestorm 1.7 (February 12th, 2014)

  • Basic Training for new players
  • New Base Camp to socialize, form clans, test weapons, and train.
  • New items: Speed Boost, Armor Boost, XP Boost, and Gun Boost
  • New level balancing to allow lower level players to play against high levels.

New in Red Crucible: Firestorm 1.6.8 (January 30th, 2014)

  • Added support for Clan vs Clan on the same faction
  • Fixed gear loading issues

New in Red Crucible: Firestorm 1.6.7 (January 14th, 2014)

  • Fixed accuracy issues at long range.

New in Red Crucible: Firestorm 1.6.6 (December 14th, 2013)

  • Added new arenas
  • Added inventory search
  • Fixed anti-hacking glitches
  • Fixed Z rendering artifacts

New in Red Crucible: Firestorm 1.6.5 (November 25th, 2013)

  • Added weapon class selection on player dashboard
  • Bug fixes

New in Red Crucible: Firestorm 1.6.4 (October 15th, 2013)

  • Added a new Help Desk
  • Reduced the cool down time for loadout change, airstrikes and artillery strikes
  • Bug fixes

New in Red Crucible: Firestorm 1.6.1 (August 29th, 2013)

  • Fixed firing bugs.

New in Red Crucible: Firestorm 1.6 (August 23rd, 2013)

  • New Jets and Jeeps
  • New arenas for air combat: 73 Easting & Grimrog

New in Red Crucible: Firestorm 1.5.3 (July 16th, 2013)

  • Fixed incorrect tier, damage, and armor
  • Fixed melee kills when using scoped weapons
  • Support for explosive Crossbow
  • Support for Dual UZIs

New in Red Crucible: Firestorm 1.5.2 (June 28th, 2013)

  • Fixed an issue with in-app purchases not starting up.

New in Red Crucible: Firestorm 1.5.1 (June 19th, 2013)

  • User Interface enhancements
  • Fixed price display issues
  • Improved stability

New in Red Crucible: Firestorm 1.5 (April 26th, 2013)

  • New player levels up to 32
  • New weapons
  • New functional armor
  • New upgradeable weapon damage
  • New animations for all weapons
  • New Dashboard to access upgrades, new items, promos, and unlockables
  • Added assisted kills
  • Improved footstep sound effects
  • Improved rewards & scoring system
  • Unlock weapons and armor with honor points
  • Restore game session even after getting disconnected
  • Fixed wall glitching with rockets
  • Fixed mouse input issues

New in Red Crucible: Firestorm 1.2.1 (January 9th, 2013)

  • New Arena: Favela & Bosporus
  • Bug fixes

New in Red Crucible: Firestorm 1.2 (October 2nd, 2012)

  • New clan system
  • New loadout system
  • New Arena: Island X
  • New private chat
  • New in-game maps
  • New death indicators
  • Added additional options
  • Improved particle effects
  • Improved graphical interfaces
  • Improved performance
  • Bug fixes

New in Red Crucible: Firestorm 1.1.2 (June 27th, 2012)

  • Updated GUI for scoreboard and game selection
  • Fixed additional wall glitches
  • Fixed issues with mouse jerkiness for some players
  • Fixed performance issues in Frostbite
  • Adjustments made to the minigun

New in Red Crucible: Firestorm 1.1.1 (May 15th, 2012)

  • Improved performance and memory usage
  • Fixed crash on start-up
  • Fixed gun loading issues
  • Fixed reload animation glitch
  • Additional bug fixes

New in Red Crucible: Firestorm 1.1 (April 17th, 2012)

  • New arena: Maelstrom
  • New weapons: Minigun & Grenade Launcher
  • Added option to disable chat
  • Fixed crash on launch
  • Fixed wall glitches
  • Fixed grenades & added trails
  • Performance improvements & bug fixes